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	<title>UX Strategy and Planning</title>
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		<title>Walgreens Pushing Boundaries on Social, Mobile, Local Commerce</title>
		<link>http://www.uxstrategy.net/2012/02/walgreens-pushing-boundaries-on-social-mobile-local-commerce/</link>
		<comments>http://www.uxstrategy.net/2012/02/walgreens-pushing-boundaries-on-social-mobile-local-commerce/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 19:12:13 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[digital design strategy]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[e-commerce design strategy]]></category>
		<category><![CDATA[mobile commerce]]></category>
		<category><![CDATA[Multichannel]]></category>
		<category><![CDATA[social commerce]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user experience strategy]]></category>
		<category><![CDATA[UX design]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=935</guid>
		<description><![CDATA[Walgreens is experimenting with a variety of mobile initiatives that include social media and location-based services. The mobile check-in service alerts consumers to deals and events that are happening in-store. “With more than 8,000 locations, nearly two-thirds of which are within three miles of the United States population, we get a lot of check-ins,” said [...]]]></description>
			<content:encoded><![CDATA[<p>Walgreens is experimenting with a variety of mobile initiatives that include social media and location-based services. The mobile check-in service alerts consumers to deals and events that are happening in-store.</p>
<p><a href="http://www.uxstrategy.net/wp-content/uploads/2012/02/walgreens_optin.png"><img class="alignnone size-full wp-image-936" style="border-width: 1px; border-color: black; border-style: solid; margin: 5px;" title="walgreens_optin" src="http://www.uxstrategy.net/wp-content/uploads/2012/02/walgreens_optin.png" alt="" width="400" height="600" /></a></p>
<p>“With more than 8,000 locations, nearly two-thirds of which are within three miles of the United States population, we get a lot of check-ins,” said Rich Lesperance, director of marketing and ecommerce at Walgreens, Deerfield, IL.</p>
<p>“It is important for us to learn what they are most interested in, why they check-in at Walgreens and what we do to make their experience even better,” he said.</p>
<p>LocalResponse’s technology pings check-in services, including Facebook Places, foursquare and Yelp among other location-based services. Once LocalResponse knows that a user is at a certain location, the service can send out relevant, store-specific offer via Twitter.</p>
<p>In order to connect with a user, consumers must post their check-in information to Twitter, which has public data that LocalResponse can use.</p>
<p>LocalResponse then sends a tweet from the Walgreens Twitter account within 60 seconds to the user with the offer. Each tweet includes a link that users can click on to view the deal.</p>
<p>Walgreens is currently sending out the Twitter deals to promote Halls cough drops.</p>
<p>Once a user opened the piece of locked content, they could text a time-sensitive keyword to a short code to receive a mobile coupon.</p>
<p>According to LocalResponse, the average click-through-rate for campaigns such as the Walgreens example is 40 percent, showing the connection that social media plays in location-based check-ins.</p>
<p>&nbsp;</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" target="_blank">http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" target="_blank">http://www.linkedin.com/in/uxexperts</a></div>
]]></content:encoded>
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		<title>Target Targets Grammys with Mobile Ad Play</title>
		<link>http://www.uxstrategy.net/2012/02/target-targets-grammys-with-mobile-ad-play/</link>
		<comments>http://www.uxstrategy.net/2012/02/target-targets-grammys-with-mobile-ad-play/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 22:09:43 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[e-commerce design strategy]]></category>
		<category><![CDATA[e-retail]]></category>
		<category><![CDATA[Multichannel]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[ux strategy]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=932</guid>
		<description><![CDATA[Target is planning to push out mobile commerce-enabled ads that let music fans buy their favorite albums before the upcoming Grammys. The mobile ads are running on CBS’ mobile Web site. CBS is the network broadcasting the 54th Grammy Awards that will air on Feb. 12. Target has bought mobile ad inventory across CBS’ mobile site and [...]]]></description>
			<content:encoded><![CDATA[<p>Target is planning to push out mobile commerce-enabled ads that let music fans buy their favorite albums before the upcoming Grammys. The mobile ads are running on CBS’ mobile Web site.</p>
<p><a href="http://www.uxstrategy.net/wp-content/uploads/2012/02/target_mobile.png"><img class="alignnone size-full wp-image-933" style="border-width: 1px; border-color: black; border-style: solid; margin: 5px;" title="target_mobile" src="http://www.uxstrategy.net/wp-content/uploads/2012/02/target_mobile.png" alt="" width="400" height="600" /></a></p>
<p><a href="http://www.cbs.com/"><span style="text-decoration: underline;">CBS</span></a> is the network broadcasting the 54th Grammy Awards that will air on Feb. 12. <a href="http://www.target.com/"><span style="text-decoration: underline;">Target</span></a> has bought mobile ad inventory across CBS’ mobile site and Web site.</p>
<p>The ads promote albums from Adele and The Fray. Each ad features a picture of the artist and encourages users to tap to learn more. Users who tap on the ads are redirected to Target’s mobile Web site, where they can learn more about the artist and the album. Consumers can then choose to either buy the album via the mobile site or find the item in-store. Users can type their zip code into their mobile device to find a nearby Target location.</p>
<p>Users can share the albums via email, SMS and Twitter to friends and family. They can also read user reviews and add the item to their wish lists.</p>
<p>The Grammy program is Target&#8217;s latest advertising initiative that uses mobile to support in-store sales. Recently, Target used mobile commerce-enabled ads to give mobile customers a sneak peek at an upcoming three-day sale.</p>
<p>Adele is expected to be a big winner at the Grammy Awards with six nominations, which is a great opportunity for Target to push sales of the album leading up to the show.</p>
<p>&nbsp;</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" target="_blank">http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" target="_blank">http://www.linkedin.com/in/uxexperts</a></div>
]]></content:encoded>
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		<title>How Social Media Influences Millennials&#8217; Shopping Behavior</title>
		<link>http://www.uxstrategy.net/2012/02/how-social-media-influences-millennials-shopping-behavior/</link>
		<comments>http://www.uxstrategy.net/2012/02/how-social-media-influences-millennials-shopping-behavior/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 12:58:30 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[design research]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[millennials]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[retail ux]]></category>
		<category><![CDATA[Shopping]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[UX design]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=926</guid>
		<description><![CDATA[Bazaarvoice published an interesting infographic with statistics about Millennials and shopping, in particular the influence that social media has on them. Data is also shown for Baby Boomers by way of comparison. Retailers need to shift their media mix to capture Millennials as they move into their careers and have more disposable income.]]></description>
			<content:encoded><![CDATA[<p>Bazaarvoice published an interesting infographic with statistics about Millennials and shopping, in particular the influence that social media has on them. Data is also shown for Baby Boomers by way of comparison. Retailers need to shift their media mix to capture Millennials as they move into their careers and have more disposable income.<br />
<a href="http://www.uxstrategy.net/wp-content/uploads/2012/02/Bazaarvoice_Millennials_Infographic1.jpg"><img class="alignnone size-full wp-image-928" title="Bazaarvoice_Millennials_Infographic" src="http://www.uxstrategy.net/wp-content/uploads/2012/02/Bazaarvoice_Millennials_Infographic1.jpg" alt="" width="504" height="2366" /></a></p>
]]></content:encoded>
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		<title>10 Social Retailing Tactics</title>
		<link>http://www.uxstrategy.net/2012/01/10-social-retailing-tactics/</link>
		<comments>http://www.uxstrategy.net/2012/01/10-social-retailing-tactics/#comments</comments>
		<pubDate>Fri, 13 Jan 2012 20:45:08 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[social commerce]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=920</guid>
		<description><![CDATA[Retail Info Systems News published a list of approaches that retailers are taking to generate social commerce. Some seem a little &#8220;2010&#8243; to me, but a couple that I am seeing gain lots of ground in our current field study in customers&#8217; homes are user-generated content and co-creation. The list is reproduced below from RIS. [...]]]></description>
			<content:encoded><![CDATA[<p>Retail Info Systems News published a list of approaches that retailers are taking to generate social commerce. Some seem a little &#8220;2010&#8243; to me, but a couple that I am seeing gain lots of ground in our current field study in customers&#8217; homes are user-generated content and co-creation. The list is reproduced below from RIS.</p>
<div><strong>Monitoring and Analytics:</strong> Retailers use social media to push out information and then scan mentions. More advanced retailers react to conversations and begin using APIs to collect and store data. The most advanced retailers use tools to aggregate data and do sentiment analysis to understand what is driving consumers to publish content about brands or products.</div>
<div>&nbsp;</div>
<div><strong>Targeted Advertising:</strong> Social network data is used to create/augment segments linked to demographic classifications or existing loyalty customers as well as existing transaction data based on purchases/returns and call center records. Ads are served up online based on the content and location being viewed. Advanced retailers serve up messsaging based on information learned from consumer behavior and preferences, such as interests, activities and opinions.</div>
<div>&nbsp;</div>
<div><strong>User-Generated Content:</strong> Ratings and reviews allow shoppers to provide feedback bout products and brands, and an ability to share opinions and experiences. Methods are enabled to support wish lists, blogs and videos. Advanced retailers facilitate discussions about products and help them find relevant content, which may develop into a forum of like-minded customers.</div>
<div>&nbsp;</div>
<div><strong>Check-Ins:</strong> This refers to all methods that let a retailer know a customer has entered a location, such as a third-arty mobile app (FourSquare or ShopKick). It also includes recognizing loyalty customers when they check in to provide relevant offers. Advanced retailers will shift to geo-location technology that lets retailers know when a customer nears a store or leaves it to provide relevant information or location-based incentives. Uttimately this may lead to turn-by-turn directions within a store.</div>
<div>&nbsp;</div>
<div><strong>Social Graph Analytics:</strong> Social presence, which begins with Facebook pages and YouTube channels, for example, will evolve into using newsfeed optimization tools to reach the greatest number of customers. Data aggregated through this effort will be analyzed to augment marketing with pysychographics (interests, activities, opinions, etc.). Top influences will be identified and targeted to get marketing initatives to go viral.</div>
<div>&nbsp;</div>
<div><strong>Working the Crowd:</strong> Traditional focus groups will shift to crowd voting to give customers a voice, and customers will be also be allowed to submit ideas that other customers can vote on. Advanced retailers will tap groups of customers to solve problems and co-create new designs, products, services and promotions.</div>
<div>&nbsp;</div>
<div><strong>Gamification:</strong> Sweepstakes and contests will be augmented to allow customers to earn rankings for performing tasks like checking in, commenting and participation in forurms. Products will be placed within video games. Retailers create promotions that allow shoppers to virtually run a store or create/share outfits. Data from these efforts will be analyzed to influence merchandising decisions.</div>
<div>&nbsp;</div>
<div><strong>F-Commerce:</strong> Retailers begin by establishing a Facebook presence and then make offers available through fan stores. Initially, product catalogs are linked to retailers’ online product pages, but this will evolve into creating a complete e-commcerce experience optimized in Facebook.</div>
<div>&nbsp;</div>
<div><strong>Social Shopping:</strong> Enable shoppers to share pruchases, opinions about products, wish lists and shopping carts. Advanced retailers will enable co-browsing of the same website from two different PCs simultaneously to collaborate on purchases.</div>
<div>&nbsp;</div>
<div><strong>Group Buying:</strong> Efforts in this area include friends-and-family promotions, daily deals, and flash sales of heavily discounted products offered to members only. Advanced retailers will make special offers only when a threshold of purchases has been reached and they may give predetermined discounts to groups of related people.</div>
<div>&nbsp;</div>
<div>/pb</div>
<div></div>
]]></content:encoded>
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		<title>Bazaarvoice&#8217;s Key Social Trends for 2012</title>
		<link>http://www.uxstrategy.net/2011/12/bazaarvoices-four-key-social-trends-for-2012/</link>
		<comments>http://www.uxstrategy.net/2011/12/bazaarvoices-four-key-social-trends-for-2012/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 13:52:41 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[2012 trends]]></category>
		<category><![CDATA[social commerce]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=912</guid>
		<description><![CDATA[Bazaarvoice recently published the Social Commerce Trends Report for 2012. Key findings below are based on a presentation at the company&#8217;s social summit. &#160; 1. Social is a paradigm shift Thanks to the emergence of digital media channels, the way people shop is fundamentally and irreversibly different from a few years ago. We’ve moved on [...]]]></description>
			<content:encoded><![CDATA[<p>Bazaarvoice recently published the Social Commerce Trends Report for 2012. Key findings below are based on a presentation at the company&#8217;s social summit.</p>
<p>&nbsp;</p>
<p><strong>1. Social is a paradigm shift</strong></p>
<p>Thanks to the emergence of digital media channels, the way people shop is fundamentally and irreversibly different from a few years ago. We’ve moved on from brand-controlled messages to a world of empowered consumers in a channel-agnostic marketplace.</p>
<p>This brings with it new rules and metrics for acquiring, retaining and interacting with customers.</p>
<p>The power of selling has been with the seller because of the broadcast model and advertising culture. Over the last few years, technology has changed. The customer is now exercising this power.</p>
<p>Search is still a critical mechanism for the web, but time spent on search is up just 1%, compared to a 50% increase in time spent on social networks.&#8221;</p>
<p>To take advantage of this, brands must ensure there is a consistent customer experience across online, instore and mobile channels, and social must be a part of every aspect of the business.</p>
<p>&nbsp;</p>
<p><strong>2. Social data reveals the why behind the buy</strong></p>
<p>Opinions from friends are still the most trusted source for purchasing decisions – 90% of consumers now trust peer recommendations compared to 14% that rely on advertising.</p>
<p>With the growth of social, consumer conversations are now available online giving businesses access to new data and an opportunity to align more closely to the needs of customers.</p>
<p>Listening to people in social media is fantastic because the comment is made at the moment of high engagement. What you learn through this kind of medium cannot be gathered through research.&#8221;</p>
<p>Understanding trends in consumer data allows businesses to become more customer-centric, which is proven to drive sales, decrease returns and support costs, inspire product innovation, and power effective marketing.</p>
<p>&nbsp;</p>
<p><strong>3. Becoming customer-centric demands cultural and organisational transformation</strong></p>
<p>Social media brings companies closer to their customers; the real people who shop for, buy, and use their products and services.</p>
<p>The shift in power from broadcast to fragmented media, from brand to consumer, from paid media to earned media, collectively requires a new focus for businesses: an obsessive devotion to understanding and delighting customers.</p>
<p>This calls for an organisation-wide cultural shift at every level.</p>
<p>&nbsp;</p>
<p><a title="Bvoice2012" href="http://www.bazaarvoice.co.uk/resources/research/social-commerce-trends-report-europe-2012?Aid=70150000000PIpY" target="_blank">See the full report by Bazaarvoice</a></p>
<p>&nbsp;</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" target="_blank">http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" target="_blank">http://www.linkedin.com/in/uxexperts</a></div>
]]></content:encoded>
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		<title>Walmart&#8217;s New Multichannel UX for the Holidays</title>
		<link>http://www.uxstrategy.net/2011/11/walmarts-new-multichannel-ux-for-the-holidays/</link>
		<comments>http://www.uxstrategy.net/2011/11/walmarts-new-multichannel-ux-for-the-holidays/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 13:06:55 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[digital design strategy]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[e-commerce design strategy]]></category>
		<category><![CDATA[e-commerce strategy]]></category>
		<category><![CDATA[e-retail]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Multichannel]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user experience strategy]]></category>
		<category><![CDATA[UX design]]></category>
		<category><![CDATA[ux strategy]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=907</guid>
		<description><![CDATA[Walmart is planning to launch new iPad and iPhone shopping apps in time for the holidays that will make multichannel shopping easier. The user experience will focus on some simple yet useful shopping conveniences. Lydia Dishman wrote an article for Forbes that describes the new app, which is summarized below. In April, Walmart bought Kosmix, [...]]]></description>
			<content:encoded><![CDATA[<p>Walmart is planning to launch new iPad and iPhone shopping apps in time for the holidays that will make multichannel shopping easier. The user experience will focus on some simple yet useful shopping conveniences.</p>
<p><a href="http://www.uxstrategy.net/wp-content/uploads/2011/11/iPad_walmart.jpg"><img class="alignnone size-full wp-image-910" style="border-width: 1px; border-color: black; border-style: solid; margin: 5px;" title="iPad_walmart" src="http://www.uxstrategy.net/wp-content/uploads/2011/11/iPad_walmart.jpg" alt="" width="300" height="246" /></a></p>
<p>Lydia Dishman wrote an article for Forbes that describes the new app, which is summarized below.</p>
<p>In April, Walmart bought Kosmix, a social media start-up focused on e-commerce for $300 million. The new firm joined Silicon Valley-based @WalmartLabs division to work on building the retail giant’s online shopping experience.</p>
<p>One result of the collaboration are apps for the iPhone and iPad. They are designed to simplify weekly shopping trips for grocery staples, and should be launched by Black Friday.</p>
<p>The National Retail Federation estimates over 52 percent of smartphone users will use their devices for holiday shopping. There’s been significant mobile adoption among the estimated 140 million customers who walk through Walmart stores every week.</p>
<p>One feature of the app is smart shopping lists, which allows customers to add items either by scanning a barcode on a product they already have or by speaking or typing the name of the item. They’ll also be able to access product details, customer reviews, and local availability. A budgeting tool calculates the total price of the list as items are added and calls up manufacturer’s coupons where available.</p>
<p>See the original article at: <a title="article" href="http://onforb.es/ssv90Y" target="_blank">http://onforb.es/ssv90Y</a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" target="_blank">http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" target="_blank">http://www.linkedin.com/in/uxexperts</a></div>
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		<title>How Millennials Use Mobile to Shop</title>
		<link>http://www.uxstrategy.net/2011/10/how-millennials-use-mobile-to-shop/</link>
		<comments>http://www.uxstrategy.net/2011/10/how-millennials-use-mobile-to-shop/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 12:45:33 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[millennials]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile shopping]]></category>
		<category><![CDATA[shopping behavior]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.uxstrategy.net/?p=902</guid>
		<description><![CDATA[JiWire, a mobile ad network, published stats about how millennials use mobile devices for shopping, and compared their mobile shopping behavior to people 35 &#8211; 54 years old. What I find most interesting from the study is the difference in the mobile-facilitated purchase behavior of the two segments. According to JiWire&#8217;s data, Millennials own an average [...]]]></description>
			<content:encoded><![CDATA[<p>JiWire, a mobile ad network, published stats about how millennials use mobile devices for shopping, and compared their mobile shopping behavior to people 35 &#8211; 54 years old. What I find most interesting from the study is the difference in the mobile-facilitated purchase behavior of the two segments. According to JiWire&#8217;s data, Millennials own an average of 2.4 Internet-connected devices. Of those who connect to JiWire’s free Wi-Fi networks, 62% percent are using smartphones and nearly a third are using tablets. Twenty-eight percent use location-based apps multiple times per day for locating stores (54%) and points of interests (46%), as well as connecting with others (40%) and checking in (32%).</p>
<p>Mashable <a title="mashable" href="http://mashable.com/2011/10/13/millenials-mobile-infographic/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Mashable+%28Mashable%29" target="_blank">published the infographic below</a> to present JiWire&#8217;s findings.<br />
<a href="http://www.uxstrategy.net/wp-content/uploads/2011/10/millennials-and-mobile-infographic.jpg"><img class="alignnone size-full wp-image-903" style="border-width: 1px; border-color: black; border-style: solid; margin: 5px;" title="millennials and mobile infographic" src="http://www.uxstrategy.net/wp-content/uploads/2011/10/millennials-and-mobile-infographic.jpg" alt="" width="466" height="681" /></a></p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" target="_blank">http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" target="_blank">http://www.linkedin.com/in/uxexperts</a></div>
]]></content:encoded>
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		<title>My mini-interview with Jason Parker, Planning Director at Leo Burnett</title>
		<link>http://www.digitaldesignstrategy.net/my-mini-interview-with-jason-parker-planning-director-at-leo-burne/</link>
		<comments>http://www.digitaldesignstrategy.net/my-mini-interview-with-jason-parker-planning-director-at-leo-burne/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 18:00:39 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[customer experience]]></category>
		<category><![CDATA[design strategy]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.digitaldesignstrategy.net/?p=354</guid>
		<description><![CDATA[Below is a mini-interview with Jason Parker of Leo Burnett. As Jason explains, his view is that account planning is no longer about consumers, but about people and experiences. PB: What does a Planning Director do? JP: So, account planning is just another term for Strategy. It started in the UK years ago when agencies [...]]]></description>
			<content:encoded><![CDATA[<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save#url=http://www.digitaldesignstrategy.net/my-mini-interview-with-jason-parker-planning-director-at-leo-burne/&amp;title=My%20mini-interview%20with%20Jason%20Parker,%20Planning%20Director%20at%20Leo%20Burnett"><img src="http://www.digitaldesignstrategy.net/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a> </p><iframe src="http://www.facebook.com/plugins/like.php?href=http://www.digitaldesignstrategy.net/my-mini-interview-with-jason-parker-planning-director-at-leo-burne/&amp;layout=standard&amp;show_faces=1&amp;width=450&amp;action=like&amp;colorscheme=light&amp;font=" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:450px; height:60px"></iframe><p>Below is a mini-interview with Jason Parker of Leo Burnett. As Jason explains, his view is that account planning is no longer about consumers, but about people and experiences.</p>
<p>PB: What does a Planning Director do?</p>
<p>JP: So, account planning is just another term for Strategy. It started in the UK years ago when agencies saw that media had a ton of research that wasn&#8217;t being fully applied so they created specialized account managers to use it. It&#8217;s the merge between Account Management and Media Planning (hence, Account Planning). It&#8217;s evolved over the years and now incorporates a lot of different types of disciplines. For example, my background&#8217;s in psychology and have done some traditional brand planning as well as digital strategy.</p>
<p>What I do is work to unify ideas to create holistic programs and experiences. The UX part of my job (though I&#8217;d not refer to myself as a UX planner) is essentially in designing communication experiences. Part research and insights, part media, part creative, part content strategy, part UX. Sounds like a lot, but it&#8217;s really a lot of orchestration.</p>
<p>PB: What do you like most about your job?</p>
<p>JP: What I love about what I do is the chance to work with diverse people with different types of expertise. It&#8217;s about finding a common thread and making it work to simplify and focus experiences. I often refer to what I do as creative problem solving &#8211; lots of folks do that, so nothing special &#8211; but I&#8217;m lucky in that I get to apply it across a lot of different disciplines.</p>
<p>Designing experiences is increasingly important as consumer communication becomes more complex. To me, design is about simplification and focus which is needed now more than ever. This also includes graphic design. Creating elegance out of complexity.</p>
<p>PB: What are the biggest things on the horizon that you&#8217;re interested in?</p>
<p>JP: What I&#8217;m most excited about right now is that the need to create meaningful experiences for people is actually forcing us to go back to understanding fundamental human behaviors. It&#8217;s no longer about consumers, it&#8217;s about people. It&#8217;s not about brand perceptions and attitudes, it&#8217;s about human motivation and behavior. Disruption, persuasion&#8230; all these things are no longer as relevant as we try to create communication experiences that actually DO things for people &#8211; help them in ways beyond just buying a product. It&#8217;s about creating marketing that&#8217;s a service in and of itself.</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<p>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" >http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" >http://www.linkedin.com/in/uxexperts</a></div>
<div id="t">Twitter: <a title="Twitter" href="http://www.twitter.com/usography" >http://www.twitter.com/usography</a></div>
<div id="f">Facebook: <a title="Twitter" href="http://www.facebook.com/pages/Usography/188779017839654" >Usography Facebook Page</a></div>
<p>
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		<title>Tagwhat Offers Media Platform to Reach Local Mobile Users</title>
		<link>http://www.digitaldesignstrategy.net/tagwhat-offers-media-platform-to-reach-local-mobile-users/</link>
		<comments>http://www.digitaldesignstrategy.net/tagwhat-offers-media-platform-to-reach-local-mobile-users/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 18:56:09 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[customer experience]]></category>
		<category><![CDATA[e-commerce design strategy]]></category>
		<category><![CDATA[e-commerce strategy]]></category>
		<category><![CDATA[e-retail]]></category>
		<category><![CDATA[mobile commerce]]></category>
		<category><![CDATA[Multichannel]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[UX design]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.digitaldesignstrategy.net/?p=352</guid>
		<description><![CDATA[Tagwhat announces the launch of its publishing platform that allows anyone to create and monetize their own location-based multimedia stories. Comprised of video, audio, images, and text, Tagwhat stories can be placed anywhere in the world for mobile users to discover. Tagwhat&#8217;s mobile application delivers location-based stories in real-life context by employing GPS and a [...]]]></description>
			<content:encoded><![CDATA[<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save#url=http://www.digitaldesignstrategy.net/tagwhat-offers-media-platform-to-reach-local-mobile-users/&amp;title=Tagwhat%20Offers%20Media%20Platform%20to%20Reach%20Local%20Mobile%20Users"><img src="http://www.digitaldesignstrategy.net/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a> </p><iframe src="http://www.facebook.com/plugins/like.php?href=http://www.digitaldesignstrategy.net/tagwhat-offers-media-platform-to-reach-local-mobile-users/&amp;layout=standard&amp;show_faces=1&amp;width=450&amp;action=like&amp;colorscheme=light&amp;font=" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:450px; height:60px"></iframe><p>Tagwhat announces the launch of its publishing platform that allows anyone to create and monetize their own location-based multimedia stories. Comprised of video, audio, images, and text, Tagwhat stories can be placed anywhere in the world for mobile users to discover.</p>
<p>Tagwhat&#8217;s mobile application delivers location-based stories in real-life context by employing GPS and a digital compass. Stories are displayed in order of proximity to the user and are organized in Channels that are toggled on and off to quickly filter through different streams of content. Tap on a story to launch the full multimedia experience. The mobile application launched in July seeded with content created by its in-house team of journalists and filmmakers as well as select launch partners including the Associated Press (AP) and the National Trust for Historic Preservation. Since then, the demand for access to Tagwhat&#8217;s publishing platform has been tremendous.</p>
<p>&#8220;Today marks the start of a new mobile medium: Multimedia Stories at Places. We go to radio for audio, to TV for video, and now Tagwhat delivers multimedia experiences tied to places on the mobile.&#8221; said co-founder and CEO, Dave Elchoness.</p>
<p>How does it work? Visit <a href="http://publish.tagwhat.com/">publish.tagwhat.com</a> and follow the steps. Tap on the map where the story will be found. Input text and upload the video, images, and audio that tell the story. Assign the story to one of Tagwhat&#8217;s channels: Heritage, Movies, Books, Sports, Music, Real Estate, Food, Art, or Nature. Add in actions that automatically link users to websites for additional content or commerce, and interaction through email, phone, and SMS. Tagwhat will review submissions to ensure a high quality user experience.</p>
<p>What kind of stories fit in Tagwhat? A restaurant could publish a video interview with its chef talking about her inspiration for the signature dishes she has created. An art gallery could offer images and video of artists creating their works to encourage passersby to learn more. Sports teams can now deliver great media experiences to fans in and around the stadium. Realtors can offer prospective buyers video walkthroughs of properties and a deeper look at the neighborhood and nearby schools.</p>
<p>Publishers can easily monetize their stories in Tagwhat. A band could, for example, publish video and audio from a recent show, place the story at a concert hall, and include a link to purchase tickets or souvenirs.</p>
<p>&#8220;Anyone with a location in mind, now has a canvas for offering a story to people at that place.&#8221; said Elchoness. &#8220;Think about all the videos, images, and other content hidden away on the internet in sites like YouTube and Flickr. Tagwhat extends these beyond the &#8216;web&#8217; to real places surrounding real people for entertainment, education, information, commerce, or any purpose benefiting from place-based engagement.&#8221;</p>
<p>[Excerpted from Tagwhat Press Release]</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<p>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" >http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" >http://www.linkedin.com/in/uxexperts</a></div>
<div id="t">Twitter: <a title="Twitter" href="http://www.twitter.com/usography" >http://www.twitter.com/usography</a></div>
<div id="f">Facebook: <a title="Twitter" href="http://www.facebook.com/pages/Usography/188779017839654" >Usography Facebook Page</a></div>
<p>
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		<title>My mini-interview with Adriano Braun Galvao, author of “Design Relationships”</title>
		<link>http://www.digitaldesignstrategy.net/my-mini-interview-with-adriano-braun-galvao-author-of-design-relationships/</link>
		<comments>http://www.digitaldesignstrategy.net/my-mini-interview-with-adriano-braun-galvao-author-of-design-relationships/#comments</comments>
		<pubDate>Thu, 08 Sep 2011 12:32:28 +0000</pubDate>
		<dc:creator>Paul Bryan</dc:creator>
				<category><![CDATA[design strategy]]></category>
		<category><![CDATA[digital design strategy]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[user experience strategy]]></category>
		<category><![CDATA[user research]]></category>
		<category><![CDATA[ux]]></category>
		<category><![CDATA[UX design]]></category>
		<category><![CDATA[ux strategy]]></category>

		<guid isPermaLink="false">http://www.digitaldesignstrategy.net/?p=351</guid>
		<description><![CDATA[The following is a mini-interview I conducted with Adriano Braun Galvao, author of Design Relationships: Integrating User Information into Product Development, and VP of Sylver Consulting.  PB: What is your book about? ABG: This book introduces an innovative method for creating products that work better for consumers. The methodology, developed through pragmatic case studies, is [...]]]></description>
			<content:encoded><![CDATA[<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save#url=http://www.digitaldesignstrategy.net/my-mini-interview-with-adriano-braun-galvao-author-of-design-relationships/&amp;title=My%20mini-interview%20with%20Adriano%20Braun%20Galvao,%20author%20of%20&%238220;Design%20Relationships&%238221;"><img src="http://www.digitaldesignstrategy.net/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share"/></a> </p><iframe src="http://www.facebook.com/plugins/like.php?href=http://www.digitaldesignstrategy.net/my-mini-interview-with-adriano-braun-galvao-author-of-design-relationships/&amp;layout=standard&amp;show_faces=1&amp;width=450&amp;action=like&amp;colorscheme=light&amp;font=" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:450px; height:60px"></iframe><h3><span class="Apple-style-span" style="font-weight: normal; font-size: 13px;">The following is a mini-interview I conducted with Adriano Braun Galvao, author of Design Relationships: Integrating User Information into Product Development, and VP of Sylver Consulting. </span></h3>
<p>PB: What is your book about?</p>
<p>ABG: This book introduces an innovative method for creating products that work better for consumers. The methodology, developed through pragmatic case studies, is applicable to industrial projects, helping developers to define attributes of future products, and reducing the chances of making wrong decisions about the relationships between product functions and users’ tasks. Some of the key topics addressed in the book are: affordances, product architecture and user research.</p>
<p>PB: How can UX strategy and design professionals put this information to practical use in their projects?</p>
<p>ABG: As products are being embedded with increased functional and interface capabilities, there is a rising demand for design methods that can incorporate user interaction into the product architecture design process. The affordance-based method and the practical case studies presented in this book make it an excellent reference for practitioners, students and academics in the product development field.</p>
<p>PB: What is on the user experience or digital horizon that most interests you?</p>
<p>ABG: Digital spaces and related applications.</p>
<div id="d"><b>About the author</b><br>Paul Bryan is Director of User Research and Design Strategy at Usography Corporation.</div><p>
<HR>
<p>
<div id="c">Copyright 2010, Paul Bryan, Usography Corporation (<a title="Usography web site" href="http://www.usography.com" >http://www.usography.com</a>)</div>
<div id="e">Email: Paul [at] usography [dot] com</div>
<div id="l">Linked In: <a title="Linked In" href="http://www.linkedin.com/in/uxexperts" >http://www.linkedin.com/in/uxexperts</a></div>
<div id="t">Twitter: <a title="Twitter" href="http://www.twitter.com/usography" >http://www.twitter.com/usography</a></div>
<div id="f">Facebook: <a title="Twitter" href="http://www.facebook.com/pages/Usography/188779017839654" >Usography Facebook Page</a></div>
<p>
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